Sensel is developing the next generation of input devices which could be used in many applications such as Art, Music, Gaming, Making, Productivity, Software Development and many more.
With their multi-touch, pressure-sensitive technology, it outperforms the existing industry-standard touch solutions in accuracy, latency, and power, while offering an extra dimension of control in the form of force sensitivity.
Image source: Kickstarter
In addition to making traditional modes of user interaction more expressive and intuitive, their technology enables a wide range of new and exciting applications. The first pressure-sensitive, multi-touch input device that enables users to interact with the digital world like never before.
You can use various Overlays, all of which are automatically detected, for each supported use case. The Overlays are optional “physical apps” made of a thin, flexible layer that you can place over the device to provide a visual “map” and tactile feedback for each mode’s unique functionality.
Imagine having your art tablet, music production controller, QWERTY keyboard, piano, video game controller (and anything else your mind can fathom) all in one device. If you can imagine something so limitless without your brain imploding, you’ve imagined the Sensel Morph.
How does it work?
Powered by the company’s patented Pressure Grid technology, the Morph will let users interact with computers and programs in a whole new way. While on the surface it may appear to look like an ordinary trackpad, it is far from that. Inside lies approximately 20,000 a sensor (or “sensels”) that can detect and measure the force of even the slightest touch.
And given that it’s not a capacitive touch device, it doesn’t require a human to press on its outer force-sensing material. Instead, any object ranging from a paintbrush to a drumstick will do the trick.
Image source: Kickstarter
Unlike other touch technologies, which can only sense conductive objects, each of the sensor elements in our device senses pressure with a high dynamic range. These sensors allow us to capture a high-resolution image of the pressure applied to the device.
Highly tuned algorithms on the device take these pressure images and turn them into a list of touch locations, each with its own force and shape information.
This touch location data is then used to enable all the applications we’ve described above and is also accessible to developers through our API. Here is what the sensor sees when you interact with a finger, hand, or paintbrush.
Sensel has already launched a Kickstarter campaign for the Morph. It’s looking for $60,000, with the devices selling for $249 each. They have got fabulous support from people and received a backing of $ 275,000 to date!
Sensel now plans to work on refining its overlays and figuring out what else Morph’s future users want to see it turn into. You can also support this campaign by clicking on Kickstarter.